Horror game Horses has been banned from sale – but is it as controversial as you'd think?

Steam's recent ban of Horses, a latest Italian indie game, has reignited heated debates on censorship in the gaming industry. But what exactly are people so upset about? The answer lies not with the gameplay or graphics, but rather with what Santa Ragione left out – namely, explicit content deemed too disturbing for mainstream platforms.

Developer Santa Ragione unveiled Horses as a thought-provoking indie game that explores themes of psychological abuse and domestic violence. But the more it delves into these complex subjects, the less explicit they become. Blurred-out genitalia and breasts are all you get to see, leaving some questioning the true nature of this experience.

The ban has certainly not stunted sales at itch.io and GOG, two platforms that have taken a liking to Horses despite the controversy surrounding it. But for those left outside of these alternatives, the ban raises an interesting point – where does artistic freedom end and censorship begin?

It's worth noting that Steam banned Horses in 2023 due to concerns over its content. However, developer Santa Ragione expressed regret at not receiving clear explanations on what specific content had breached guidelines. This ambiguity highlights a delicate issue within the gaming industry: how can developers be held accountable for pushing boundaries while maintaining creative freedom?

Critics have dubbed this an example of the "video game as art" debate, one that pits artistic expression against consumer taste and sensibility. As we continue to engage with Horses and discuss its merits, it's also clear that there's a broader conversation taking place about what constitutes acceptable content in our media.

On one hand, Horses offers an uncomfortable yet thought-provoking experience for players who are willing to confront dark themes head-on. And while it may not be the most shocking or groundbreaking title out there, its impact lies more with the audience than with explicit gore and graphic violence.

Ultimately, Horses will forever hold itself apart as a difficult game that defies genre definitions – part psychological horror, part thought-provoking drama, and all artistic expression. Whether you'll join Santa Ragione in embracing this challenging, unsettling experience is up to you.
 
It's wild how some games just push boundaries and make us uncomfortable, but then we end up talking about it like it's a bad thing 🤯. I mean, if Horses is making people think and feel something real, even if it's not everyone's cup of tea, isn't that what art's supposed to do? At the same time, I get why some ppl might be hesitant around explicit content – we've got enough crazy stuff in the world already 🤪. But can't we just have a more nuanced conversation about what makes something "acceptable" instead of just banning it outright? It's like... steam's got to find that balance between creative freedom and, you know, not traumatizing their users 😳.
 
man i think its kinda weird how ppl get so upset about games having explicit content, like if u cant handle it dont play it 🤔 steam just made the decision not to host it on their platform cuz they got complaints, but thats kinda the thing - ppl r getting worked up over what they feel is too much, when really its all about individual tolerance 😐 its also a question of how far games should go in pushing boundaries creatively... some devs do it for artistry others just 4 shock value 🎮
 
Umm... I mean, I think the ban on Horses is a total overkill 🤷‍♂️👎. Like, it's an indie game and it's supposed to be edgy, right? But at the same time, I kinda get why some people would find it disturbing... *scratches head* Wait, no, I'm saying that too much, but like, what if we're just expecting too much from games? 🤔

Anyway, I think the real question is, are we too scared to handle tough topics in media? Like, shouldn't we be able to experience a game that pushes us out of our comfort zones and makes us think about stuff we might not want to think about? 🤷‍♂️ On the other hand... what if we're just being too lazy and expecting games to coddle us instead of challenging us? 😒
 
idk why people are still making such a big deal outta this 🤷‍♂️ steam just doin their thang 🚫 but honestly if u r gonna play a game about abuse & domestic violence it should probably have some actual depic btw its not like santa ragione hid anythin too extreme 😒
 
🤔 I mean come on, it's not like the game was going to be super violent or anything 😂. It's a indie game that tackles some heavy stuff but still manages to be kinda ambiguous about what's actually happening. The ban is more about Steam's overcautiousness than anything else imo 🤷‍♂️. Can't we just have a little bit of artistic freedom in gaming without needing a warning label? 🚫 It's like, if you're going to play a game that's all about exploring dark themes, shouldn't it be up to the player to decide how uncomfortable they want to feel? 🤯 The whole 'video game as art' debate is just so overdone anyway...it's all about people being easily offended 😒.
 
I gotta say, I'm kinda surprised by the whole Steam ban thing... 🤔 i mean, I get why they'd wanna keep explicit content off mainstream platforms, but at the same time, Horses seems like it's tryin' to tackle some really tough issues that need talkin' about. It's like, isn't that what games are for? You know, help us process and deal with stuff we can't easily shake?

And I'm intrigued by how Steam handled this ban... or lack thereof... 🤷‍♂️ Like, was it a clear-cut case of breaching guidelines or just a grey area they didn't wanna deal with? And what about the impact on indie devs who rely on bigger platforms to get their work out there?

I think we're having a pretty interesting conversation here, btw... 📢 people need to talk more about these kinds of issues, not just when games are super edgy and provocative, but when they're actually tryin' to tackle real problems in a thought-provoking way. We should be havin' this chat all the time! 💬
 
omg can u believe steam finally bans Horses 🤯 i mean idk what's more cringeworthy the game itself or steam's attempt to censor it lol 🙄 anyway its def not like they're protecting us from too much gore or anything its just that they dont wanna be associated with a game thats kinda hard to play lol what even is the diff btw art and censorship tho?
 
I mean, the thing with Horses is we can't just say it's a 'bad game' because some people are uncomfortable with its themes 🤷‍♀️ #GamingIndustryDilemma 💻. I think what's really going on here is that gamers have different levels of tolerance for, like, intense stuff 😬 #CensorshipDebate 💸. And yeah, the fact that Steam banded it in 2023 without clear explanation from the devs is pretty shady 🤔 #AccountabilityMatters 💯. As a gamer, I think it's cool when devs push boundaries and challenge us to confront some heavy stuff 🎮 #ArtisticFreedom 🖌️. But at the same time, we gotta consider what's reasonable for our fellow gamers who might not be down with that kind of content 😐 #RespectForPlayers 👍.
 
so like what's the big deal about this game horses right 🤔 its about some dark themes and stuff but it doesn't even have like super graphic violence or anything that would make people uncomfortable... it just kinda leaves it up to your imagination lol anyway i think its cool that games can be all about exploring heavy subjects without being all explicit about it. its like a way to make you think more than just shock value, you feel?
 
🤔 the problem is that some people think its just about being explicit but no one wants to talk about the real issue here which is how we deal with sensitive topics like domestic violence and psychological abuse in games...its not easy to create content that tackles these issues but not having a clear explanation from steam on what went wrong might have set devs back 🤷‍♂️
 
I'm still trying to wrap my head around Horses 🤔... I mean, I get why some people are upset about the ban - it's like Steam just decided to be a buzzkill without giving devs a clear reason why. And yeah, I can see how not having explicit content might make it harder for people to understand what they're getting into. But at the same time, isn't this just part of artistic freedom? Can't devs just decide what's too much for their own game and risk being banned elsewhere if need be?

And another thing, why is there always a dichotomy between "artistic expression" and "consumer taste"? Can't we have both? I mean, I don't think I'd play Horses just because of the lack of explicit content, but if others want to engage with it, that's their prerogative 🤷‍♂️. What do you guys think - are devs pushing boundaries too far, or should they be able to make whatever game they want? 💡
 
[Image of a horse with a thought bubble, looking concerned] 🐴😬

[A GIF of a person trying to hold back tears while playing a game]

[An image of a blurred-out face with a question mark over it, surrounded by "what if" speech bubbles]

[Meme of a gamer with a shocked expression, captioned "I didn't see that coming!"]

[A screenshot of the game's website with a red "X" marked through it, while a blue checkmark is next to a different platform's logo]
 
https://itch.io/horses 🐎🔥 I think it's wild how people are so against the game just cuz of what's not shown vs what actually happens. I mean, have u played games like Amnesia or Silent Hill? Those are super scary and disturbing but u don't see a lot in terms of gore either... just your imagination running wild lol. Anyway, i think it's cool that there are these indie devs out there pushing boundaries and making us uncomfortable. It keeps things fresh and makes us think about stuff we might not have considered before 🤯
 
I'm thinking 🤔 about how some games are just too deep for us casual gamers 💀👻. Like Horses, it's exploring dark stuff but no one sees anything juicy 🤐. It's all about the mental abuse and emotional pain 😩. Can't blame developers for wanting to express themselves through art 🎨.

It's like when I'm watching a super intense horror movie and I need some time to process what just happened 😱💤. Some games are just too much, you know? But if it's thought-provoking and gets us thinking about real-life issues 💡, then I say kudos to the devs 👏.

It's also like when I'm scrolling through memes on Twitter 🤪 and I see something that makes me go "wow" 😲. It's not always easy for everyone to handle, but hey, if it's good art, it should be allowed to exist 🎉👍.
 
🤔 so like what's the big deal about the game itself? i mean it's not exactly violent or anything... 🙄 but at the same time, they're talking about some pretty heavy stuff like abuse and domestic violence... how do you know its not triggering for people who have been through that in real life? 🤕 i'm all for artistic freedom and pushing boundaries, but is there a way to do it without making others uncomfortable? 💭 also, isn't it weird that the game was banned on steam but still doing okay on other platforms? 🤑 what's going on with that? 🤷‍♀️
 
I'm still trying to wrap my head around the whole Horses debacle 🤔👀. I mean, can we even call it a "game" if there's no explicit content? It just feels like Steam is being all judgy and restrictive 😒. Like, what's next? Are they gonna ban games that tackle real issues because they're uncomfortable to watch or play? 🤷‍♂️

And don't even get me started on the whole "artistic freedom" thing 🎨👥. I think it's great when devs push boundaries and take risks, as long as they're not being all sketchy about what's going on in their game 🔍.

For me, Horses is like a thought-provoking movie that makes you feel uncomfortable – but also kinda proud of yourself for watching it 🤯. And if Steam can't handle that, then maybe they should just let the devs figure out how to make games that work for everyone 🤝.

But seriously, this whole debate has got me wondering... what's considered "acceptable" content in gaming these days? Is it all about shock value or is there some actual thought and meaning behind it? 💭
 
I'm kinda intrigued by how gamers feel about Horses being out there... Like, people are really upset that it didn't have more explicit stuff, but then others are saying it's okay as long as it's not too much 😊
 
I'm not really sure why people are making such a big deal about Horses being banned from Steam 🤔. I mean, the game's already out on itch.io and GOG, so it's not like it's hurting anyone's sales or anything 😊. And let's be real, some of the stuff it leaves out is kinda intentional - it's meant to be thought-provoking, not some gratuitous gore fest 🎨. I think it's cool that Santa Ragione is pushing boundaries and exploring those dark themes in a way that's actually thought-provoking rather than just shocking for shock's sake 💡. And yeah, maybe the ban is a bit ambiguous, but that's all part of the creative process, right? 🤷‍♂️ Artists need some freedom to experiment and take risks - it's what makes games like Horses so interesting in the first place 🎮.
 
idk why everyone's making such a fuss about Horses 🤔, it's just a game that's trying to tackle some heavy stuff...and yeah, maybe it doesn't go all the way with the explicitness, but isn't that the point? it's not supposed to be comfortable or easy to watch? and honestly, i think the ban from steam is kinda lame 😒. like, if you're gonna stomp on a game for being too edgy, at least have the decency to explain what specifically broke the rules 🤷‍♂️. and btw, just 'cause it's not getting played on steam doesn't mean it's any less of an art piece 🎨...sometimes the best games are the ones that challenge us to think, not just shock us with gore 🙄
 
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