Christian Pastors Declared Pikachu a Demon: How Pokémon Went from Moral Panic to Global Unifying Phenomenon
When I was 11, it was my dream to compete in the Pokémon World Championships, held in Sydney in 2000. I'd come across it in a magazine, and then earnestly set about training teams of creatures, transferring them between my Pokémon Red Game Boy cartridge and the 3D arenas of Pokémon Stadium on the Nintendo 64. But it was only after covering the championships as a journalist that I realized just how much this game had captured the hearts of millions.
At first glance, Pokémon seems like just another children's entertainment franchise. However, its success belies a fascinating history of slow-burning sales and global phenomenon. The original Red and Blue versions of the video game were released in Japan in 1996 to indie underdogs. Nobody expected it to be much of a hit, but the world of Pokémon Blue has an unexpected sense of place that transcends their technical limitations.
Pokémon's popularity spread through playground word-of-mouth, with the franchise soon becoming a cultural shorthand for the millennial generation. Its social nature was a novel concept in the late 90s, and it encouraged players to trade and battle each other to complete their collections. Today, Pokémon is more than just a game; it's an experience that brings people together.
However, when Pokémon first emerged, not everyone shared this enthusiasm. Christian pastors in the US even proclaimed Pikachu to be a demon, while there were movements to ban the TV show from airing. This moral panic was rooted in older people failing to understand new things and xenophobia towards Japan. Satoshi Tajiri, the creator of Pokémon, remains reclusive today.
Despite this initial backlash, Pokémon has become one of the most enduring and successful entertainment properties of all time. The franchise's astronomical success wasn't instant but rather the result of slow-burning sales over years. Between TV series, merchandise, trading cards, games, and everything else adorned with Pikachu's adorable face, Pokémon has brought in north of $100 billion.
Pokémon's creator Satoshi Tajiri was born in Machida, a city on the outskirts of Tokyo. Like many Japanese children in the 60s and 70s, he collected bugs, becoming an expert that earned him the nickname "Dr Bug." His enthusiasm for video games led him to create Game Freak, which still develops Pokémon games.
The idea for Pokémon began percolating around 1990, inspired by watching people link their Game Boys together with cables to play Tetris. But it took six long years to transform into a monochrome world full of 151 collectible critters in chunky black Game Boy pixels.
Pokémon's success wasn't instant, but its popularity spread through word-of-mouth and eventually became a cultural phenomenon. The franchise has inspired numerous TV shows, movies, toys, and even lunchboxes. It has brought people together, encouraging them to trade and battle each other to complete their collections.
One of the most recent examples of Pokémon's power is the mobile game Pokémon Go, which was launched in July 2016. This game works kind of like magic, with players walking around their neighborhoods to encounter creatures that are superimposed on real surroundings. The app quickly became the most popular in US history, with over 232 million players worldwide.
Pokémon Go also has a unique aspect - it's not just about escapism but connection. Players connect with their local area and the people around them. For a few months, there was a sense that there might be magic out there in the world, like a bug hiding under a rock.
The creators of Pokémon have always instilled an important truth about video games - they are a powerful vector for connection between people. Millions are united by these imaginary creatures, born from one boy's love of nature.
Pokémon's story speaks to an important truth about human connections and the power of shared experiences. Despite its origins in moral panic, the franchise has evolved into something much more profound. Its success is a testament to the enduring power of imagination and connection that brings people together.
When I was 11, it was my dream to compete in the Pokémon World Championships, held in Sydney in 2000. I'd come across it in a magazine, and then earnestly set about training teams of creatures, transferring them between my Pokémon Red Game Boy cartridge and the 3D arenas of Pokémon Stadium on the Nintendo 64. But it was only after covering the championships as a journalist that I realized just how much this game had captured the hearts of millions.
At first glance, Pokémon seems like just another children's entertainment franchise. However, its success belies a fascinating history of slow-burning sales and global phenomenon. The original Red and Blue versions of the video game were released in Japan in 1996 to indie underdogs. Nobody expected it to be much of a hit, but the world of Pokémon Blue has an unexpected sense of place that transcends their technical limitations.
Pokémon's popularity spread through playground word-of-mouth, with the franchise soon becoming a cultural shorthand for the millennial generation. Its social nature was a novel concept in the late 90s, and it encouraged players to trade and battle each other to complete their collections. Today, Pokémon is more than just a game; it's an experience that brings people together.
However, when Pokémon first emerged, not everyone shared this enthusiasm. Christian pastors in the US even proclaimed Pikachu to be a demon, while there were movements to ban the TV show from airing. This moral panic was rooted in older people failing to understand new things and xenophobia towards Japan. Satoshi Tajiri, the creator of Pokémon, remains reclusive today.
Despite this initial backlash, Pokémon has become one of the most enduring and successful entertainment properties of all time. The franchise's astronomical success wasn't instant but rather the result of slow-burning sales over years. Between TV series, merchandise, trading cards, games, and everything else adorned with Pikachu's adorable face, Pokémon has brought in north of $100 billion.
Pokémon's creator Satoshi Tajiri was born in Machida, a city on the outskirts of Tokyo. Like many Japanese children in the 60s and 70s, he collected bugs, becoming an expert that earned him the nickname "Dr Bug." His enthusiasm for video games led him to create Game Freak, which still develops Pokémon games.
The idea for Pokémon began percolating around 1990, inspired by watching people link their Game Boys together with cables to play Tetris. But it took six long years to transform into a monochrome world full of 151 collectible critters in chunky black Game Boy pixels.
Pokémon's success wasn't instant, but its popularity spread through word-of-mouth and eventually became a cultural phenomenon. The franchise has inspired numerous TV shows, movies, toys, and even lunchboxes. It has brought people together, encouraging them to trade and battle each other to complete their collections.
One of the most recent examples of Pokémon's power is the mobile game Pokémon Go, which was launched in July 2016. This game works kind of like magic, with players walking around their neighborhoods to encounter creatures that are superimposed on real surroundings. The app quickly became the most popular in US history, with over 232 million players worldwide.
Pokémon Go also has a unique aspect - it's not just about escapism but connection. Players connect with their local area and the people around them. For a few months, there was a sense that there might be magic out there in the world, like a bug hiding under a rock.
The creators of Pokémon have always instilled an important truth about video games - they are a powerful vector for connection between people. Millions are united by these imaginary creatures, born from one boy's love of nature.
Pokémon's story speaks to an important truth about human connections and the power of shared experiences. Despite its origins in moral panic, the franchise has evolved into something much more profound. Its success is a testament to the enduring power of imagination and connection that brings people together.