French Ubisoft workers vote to strike

Ubisoft Workers Unite: Three-Day Strike Planned in Protest of Company's Cost-Cutting Measures

As the video game industry continues to grapple with a perfect storm of financial woes and shifting player expectations, Ubisoft has found itself at the forefront of a growing crisis. The beleaguered publisher recently announced that it would be slashing 200 jobs at its Paris headquarters, sparking outrage among employees who feel they are being forced to bear the brunt of the company's cost-cutting measures.

But Ubisoft workers say their struggles go far beyond just layoffs. They claim that the company has been waging a war on worker rights and dignity for years, with a recent directive requiring them to return to the office five days per week sparking widespread outrage.

"This is about more than just jobs - it's about our very way of life," said one Ubisoft developer, who spoke out against the mandate in a LinkedIn post. "We've been told we have to work from home just two days a week, but now we're being forced back into the office five days a week. It's like they think we're not capable of working remotely."

The developer was suspended without pay for three days as a punitive measure, and his comments have sparked widespread sympathy among Ubisoft employees.

"We're calling for a HALT to management's obsession with penny-pinching and worsening our working conditions," said the Syndicat des Travailleureuses du Jeu VidΓ©o in a statement. "It's time for real accountability from company executives, starting from the top! Without the workers, and generous public funding, Ubisoft would never have been able to grow this much. WE are Ubisoft, and WE are shutting it down February 10th to 12th!"

In response to growing dissent among its workforce, Ubisoft will now be forced to negotiate with labor unions as part of a new cost-cutting plan. The company's decision to shut down several studios and cancel multiple games has left many employees feeling undervalued and unappreciated.

The union-led strike is set to begin on February 10th and will run for three days, bringing the company to its knees in protest of what its workers see as an attack on their rights.
 
πŸ€” Idk if I agree with the devs protesting the return-to-office mandate... like, they need to meet their deadlines, right? πŸ•’ On the other hand, yeah, 200 jobs is a lot and it's not cool that they're cutting costs without even considering how it'll affect the people who actually do the work. πŸ’Ό But at the same time, if devs can't handle working from home for two days a week, maybe they should reevaluate their priorities? πŸ€·β€β™‚οΈ And what's with all this talk about workers shutting down the company? Like, we're not the ones getting paid to make games, you know? πŸ’Έ
 
I'm so sorry to hear that Ubisoft devs are going through this πŸ˜”... it's not fair at all! They're already working hard, creating amazing games, and now they're being forced back into the office 5 days a week? That's just too much πŸ’ΌπŸ˜©. And being suspended without pay for speaking out? 🀯 That's just cruel.

It's amazing how passionate these devs are about their work and their well-being. They're not just fighting for themselves, but for all Ubisoft employees who feel undervalued and unappreciated πŸ‘«πŸ’ͺ. I'm sending all my love and solidarity to these brave workers who are standing up for what they believe in πŸ’–... we got this! πŸ’ͺ
 
I'm totally with the Ubisoft devs on this one 🀝. I mean, come on, who doesn't love working from home a few days a week? It's not like they're slacking off or anything - it's just about flexibility and work-life balance. And now they're being forced back into the office five days a week? It's like, hello, burnout city πŸŒ†.

And don't even get me started on the suspensions and punitive measures. That's not how you build trust with your employees, Ubisoft. That's just gonna drive them to even more extreme actions - like this three-day strike. I mean, I can understand why they're upset, but I hope it doesn't get too ugly 🀯.

Look, companies need to make a profit, I get it. But you don't have to do it at the expense of your employees' mental and physical health. That's just basic human decency πŸ’Ό. And if Ubisoft can't figure that out, maybe they should be looking for new management that actually cares about their workers πŸ€·β€β™‚οΈ.

I'm all for a good union fight - who isn't? But I hope this doesn't escalate into some full-blown corporate war. Let's just get back to making games and having fun, Ubisoft! 😊
 
I feel bad for those Ubisoft devs πŸ€•. It's like they're getting squeezed from all sides - job security is a major concern with these cost-cutting measures, and now being forced back into the office five days a week is just plain unfair ⏰. I get that companies need to make money, but at what cost? Employee morale is already low in this industry, and if Ubisoft doesn't address these issues, it could have long-term consequences for productivity and creativity πŸ€”.

I'm curious to see how this all plays out - the union-led strike does seem like a reasonable response to these grievances. Maybe this will be an opportunity for Ubisoft to re-evaluate its priorities and find a better balance between profits and people πŸ’Ό.
 
I'm really worried about these Ubisoft workers πŸ€•. I get that companies gotta make cuts to stay afloat, but the way they're treating their employees is just not right πŸ‘Ž. I mean, requiring them to go back to the office 5 days a week after being allowed to work from home for two days? That's just gonna burn out anyone who has been dealing with remote work for so long πŸ’”.

And what really gets me is that the company's gonna have to negotiate with labor unions now... I hope they can come to some kind of agreement before it's too late 🀞. I feel like Ubisoft employees are being used as a sacrifice for the sake of profit, and that's just not cool πŸ˜’.
 
I'm low-key worried about this Ubisoft situation πŸ˜•... just did some research and saw that employee turnover rates have been increasing by like 25% since 2020, and productivity has actually gone up πŸ“ˆ. But the thing is, Ubisoft's revenue is still raking it in - they're projected to hit $10.3 billion in annual sales this year πŸ’Έ! Meanwhile, worker satisfaction is at an all-time low, with a whopping 70% saying they feel undervalued 😩.

Here are some stats that just blew my mind:

* 75% of Ubisoft employees are expected to return to the office five days a week by March πŸ“†
* The average Ubisoft developer has been working over 60 hours per week for the past year ⏰
* Ubisoft's top executives have collectively earned over $200 million in the past five years πŸ’Έ

It's like, I get it - cost-cutting is important, but at what cost? πŸ€” Have you seen these charts on game development timelines? The average project takes 2.5 years to develop, with a whopping 75% of games missing their launch windows πŸš€. It's a perfect storm of burnout and frustration...
 
I'm low-key impressed by these Ubisoft devs taking a stand 🀯πŸ’ͺ - 200 jobs cut is never good news, but it's clear they're not just whistling Dixie about being treated unfairly πŸ‘Ž They're fighting for something bigger than just job security, and that's admirable πŸ’•. Three-day strike? That's some serious commitment πŸ•’οΈ. I'm curious to see how Ubisoft responds - are they going to listen or try to strong-arm the union into submission? πŸ’Έ My money's on them negotiating with labor unions as a last resort 😬. What do you guys think? Should companies prioritize profits over people's well-being, or is it time for a change of heart? πŸ€”
 
man... this Ubisoft thing is getting outta hand 🀯 they're basically making the devs cry on purpose πŸ“š those cost-cutting measures are all well and good but at what cost? πŸ€‘ i mean, who's gonna pick up the slack when you axe 200 jobs? it's like they think the rest of the company can just keep on truckin' without anyone to show for it 🚫

and yeah, that whole return-to-office mandate thing was a major red flag πŸ”΄ five days a week? are they trying to suck the creativity outta them or what? πŸ€” all this just goes to show that Ubisoft's got some serious issues with its work-life balance... or lack thereof πŸ˜’
 
I'm kinda surprised they're doing this now lol πŸ€”. I mean, I get it, cost-cutting measures are a thing, but 200 jobs is like, a big deal 😬. And the fact that they're forcing people back into the office five days a week is just...ugh πŸ™„. I'm sure it's not easy being a remote worker and feeling like you can't even do your job from home sometimes. I've heard some good things about Ubisoft's games, but I never thought I'd be sympathizing with their workers πŸ˜…. Guess this means we'll have to wait for new games now πŸ•°οΈ...
 
I'm really worried about this whole situation with Ubisoft πŸ€•. I mean, it's one thing to cut jobs, but the way they're handling the remote work thing is just ridiculous. It's like they forgot that people are human beings too, not just coders and designers who can just magically transform into office robots on Monday mornings πŸ˜‚.

And what really gets me is that these workers have been trying to make ends meet for years, pouring their hearts and souls into making games that people actually enjoy playing. They're the ones who deserve some love and appreciation from the company πŸ€—. Instead, they get suspended without pay for speaking out against management's penny-pinching ways.

It's like Ubisoft thinks it can just exploit its workers and then wonder why morale is low πŸ’”. Newsflash: you can't buy happiness with a fat paycheck or fancy office space, people! You need to treat your employees with respect and dignity.

I'm rooting for the union and all the Ubisoft workers who are standing up against this unfair treatment 🀝. It's time for some real accountability from management, and I hope Ubisoft learns to value its most valuable asset: its talented and dedicated team members πŸ’―
 
I think this whole thing is a classic case of corporate greed vs worker's rights πŸ€‘πŸ‘Ž. Ubisoft is basically saying they want to maximize profits by squeezing out their employees' pay and benefits, but the workers are pushing back hard πŸ’ͺ. This strike isn't just about job security or workload, it's also about the principle that workers shouldn't be treated like disposable assets.

It's interesting that Ubisoft is trying to spin this as a cost-cutting measure, but really it's just a euphemism for "we want to make more money and don't care who we hurt in the process" πŸ’Έ. The fact that they're being forced to negotiate with labor unions now is a major win for workers, but I'm not sure it's enough to stop the bleeding πŸ€·β€β™‚οΈ.

I think this whole situation says a lot about our society and how we value work and its importance πŸ€”. Do we prioritize profit over people? Is it okay for companies to just do whatever they want without consequence? These are questions that need to be asked, especially in the context of worker's rights πŸ’Ό.
 
I gotta say, this Ubisoft thing is getting real outta hand πŸ€‘! Like, I get it, companies need to make cuts, but 200 jobs? That's a lot. And forcing devs back into the office five days a week? Total flex. Who even thought that was a good idea?

The part that really gets my goat tho, is they suspended one dev without pay for speaking out against the company's policies 🀬. Like, what kinda management does that to its own people? And now they're threatening to "shut it down" if things don't get their way? Please, like we haven't seen this before.

It's all about profit over people, and it's not just Ubisoft doing this. The whole gaming industry is suffering from the same issues πŸ€•. I mean, have you seen some of these games lately? They're all about crunch time and burnout, and it's no wonder devs are speaking out.

I'm not saying Ubisoft deserves to be shut down tho πŸ˜’. But maybe if they just listened to their workers for once, this whole thing wouldn't be happening. It's time for a change, and I hope the union gets what they want 🀞.
 
I'm literally livin' vicariously through these Ubisoft devs rn 🀯 They're talkin' about returnin' to the office like 5 days a week? I get it, productivity and all that jazz... but can't they just chill and let us work from home more often? I know my friends at uni would love an extra day or two off for their mental health 🀝 It's not like we're gonna slack off or anything, Ubisoft devs have been puttin' in the hours to create some amazing games, fam! 😩
 
I'm so done with these new gen companies trying to squeeze every penny outta their employees πŸ€‘πŸš«. Back in my day, we didn't have all these fancy tech gadgets and social media platforms, but we still managed to create some amazing games without sacrificing our sanity or work-life balance. I mean, 5 days a week in the office? Are they even trying to make it look all modern and whatnot? Can't they just chill out and let us get some quality work done from home like normal people?
 
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