Valve Rejoins VR Hardware Wars with Modular Steam Frame Headset
After a hiatus from virtual reality (VR) hardware, Valve has announced its return to the market with the Steam Frame headset. This new device will allow users to experience VR games and content without being tethered to a PC.
The Steam Frame features a semi-modular design, which allows for easy upgrades and customization. The headset itself weighs just 440 grams, making it significantly lighter than some of its competitors. A removable "core" module contains the main hardware components, including the processor, RAM, tracking system, and cooling system. This modular approach could enable third-party manufacturers to create modified versions of the Steam Frame with unique features.
The headset also includes a wireless adapter for streaming content from a PC, which will be powered by a Snapdragon 8 Gen 3 processor and 16 GB of RAM. The display resolution is 2160 x 2160 per eye, with a field-of-view of up to 110 degrees and a refresh rate of up to 144 Hz.
The Steam Frame will also feature inside-out tracking cameras, eliminating the need for external base stations. This means that users won't have to set up any additional equipment to use the headset. However, this also means that existing SteamVR controllers won't be compatible with the new device.
In addition to its VR capabilities, the Steam Frame will also support traditional Steam games through local execution or streaming from a PC. The wireless adapter will provide a low-latency connection, which is essential for a seamless VR experience.
Valve has stated that it's focused on providing a robust wireless streaming experience, and it's investing in new technologies to optimize this process. Foveated rendering, a technique used in the Steam Frame, will help reduce latency and improve image quality.
The Steam Frame headset is set to launch in early 2026, with pricing details yet to be revealed. Valve's modular approach could enable a wide range of customization options, making it an attractive option for gamers and enthusiasts who want to personalize their VR experience.
After a hiatus from virtual reality (VR) hardware, Valve has announced its return to the market with the Steam Frame headset. This new device will allow users to experience VR games and content without being tethered to a PC.
The Steam Frame features a semi-modular design, which allows for easy upgrades and customization. The headset itself weighs just 440 grams, making it significantly lighter than some of its competitors. A removable "core" module contains the main hardware components, including the processor, RAM, tracking system, and cooling system. This modular approach could enable third-party manufacturers to create modified versions of the Steam Frame with unique features.
The headset also includes a wireless adapter for streaming content from a PC, which will be powered by a Snapdragon 8 Gen 3 processor and 16 GB of RAM. The display resolution is 2160 x 2160 per eye, with a field-of-view of up to 110 degrees and a refresh rate of up to 144 Hz.
The Steam Frame will also feature inside-out tracking cameras, eliminating the need for external base stations. This means that users won't have to set up any additional equipment to use the headset. However, this also means that existing SteamVR controllers won't be compatible with the new device.
In addition to its VR capabilities, the Steam Frame will also support traditional Steam games through local execution or streaming from a PC. The wireless adapter will provide a low-latency connection, which is essential for a seamless VR experience.
Valve has stated that it's focused on providing a robust wireless streaming experience, and it's investing in new technologies to optimize this process. Foveated rendering, a technique used in the Steam Frame, will help reduce latency and improve image quality.
The Steam Frame headset is set to launch in early 2026, with pricing details yet to be revealed. Valve's modular approach could enable a wide range of customization options, making it an attractive option for gamers and enthusiasts who want to personalize their VR experience.